Диапазон оружия

The idea is the following

 

First i start with a mechanic change.

 

Reduce all optimal range on weapons, and targeting range on all ships.

add new effect/mechanic - bonus range per turret

 

Bonus Range = X Amount per each turret (250 m suggested)

 

If pulse beams have a new optimal of 1000, then bonus range will be 500 per turret giving the following change.

 

Interceptor - 1000 M

Fighter - 2000 M

Frigate - 3000 M

 

Pulse beams become

 

Int - 1250 m

Fighter - 2000 m

Frigate - 3250 m

 

 

This will help support longer range weapons on larger craft. so players who want to use

pulse beam on a frigate, wont be 1k, it will be 3000. this will encouarge mid/close range

frigate

Too OP

I think it’s not a bad idea. But we must remember that the weapons in the future will be completely redone.

No Sad, because we will nerf horizon to 15% from 45%.

Max range will be 6-7k, But short range weapon on a frigate will be better then now

instead of 1.8k it will be 2.8k