Основные балансы расами

This is To Address Race Balance in the Game, How to Even Them. And To increase Their individual Value.

 

 

First (Bonus’s)

 

We need to balance races, To make faction war Unique, Also the Bonus’s On The Current Races are weak.

Thus, I recommend the following

 

reset So players can repick races

create New Racial Bonus’s

players now Also Pick a Faction after picking a race

 

Empire

Racial Bonus: 

5% Racial Bonus To Empire Contracts

 

Combat Bonus:

+5% Hull

+3 Seconds Heating On Weapons on laser weapons

  • 1 second Recharge on Overheating on laser weapons

 

Legion

10% to Player Faction of race contracts

+25 hull per Second regeneration

 

Warden

10% to Player Faction of race contracts

+6 second duration on adaptive armor plating

 

Federation

Racial Bonus:

5% Racial Bonus To Federation Contracts

10% to Player Faction of race

 

Combat Bonus:

5% speed

  • 5% Charge speed on plasma weapons
  • 5% Charge Spread on plasma weapons

 

Vaguard

10% to Player Faction of race contracts

Does not decloak being hit when using Cloaking Skill, or module

 

Armada

10% to Player Faction of race contracts

  • 5 Second Duration, - 10sec recharge on cloaking skill/module

 

Jericho

Racial Bonus:

5% Racial Bonus To Jericho Contracts

10% to Player Faction of race

 

Combat Bonus:

  • 10% Shield Regeneration

  • 5% critical Strike

  • 3 Ammo Rounds on Rail guns

 

Tech

10% to Player Faction of race contracts

  • 2 seconds on shield booster Duration

 

Raid

10% to Player Faction of race contracts

  • 4 seconds on multi-phasic shield duration

 

Mercenary

Racial Bonus

10% Income (Money)

5% Experience

 

Combat Bonus

  • 5% missile damage

  • 5% missile speed/turn rate

  • 5% target locking speed

 

Pirate

5% More Income form victory games

 

Mercenary

500 Credits per kill

 

Note: Only If Condition “rail guns receive ammo clip mechanic” Like most Guns today. Shoots number of time, then requires reload (instead of Over heat)

All rail guns will get 5 charges, Jericho 8 (3 with bonus)

 

 

Keeping the races balance

Remove The Ability to swap contracts for credits. Remove the Ability to even see Contracts not to your race To disencourage changes.

Keep the License in the warehouse, so that option to change is there, but its greatly disencouraged.

 

Sector Conquest and races

 

From here you create the corporations under Banners

 

Jericho Will invite Jericho Raced Pilots

Federation Will invite Federation

Empire Will invite Empire

Independent can Invite all, but they receive no bonus from sector conquest

 

Now Each Corporation is Fully one Race, Or if independent Mixed.

 

Conquest at this rate is now For each Faction, and Independent.

 

 

Sector Conquest Bonus’s

0.10% Increase reputation with race, Per system Captured. Up to 5%.

0.25% Increase reputation with faction, per system captured up to 10%.

 

 

License cost Increased to 1500

You will have two Factions to take contacts from, But you will get 10% bonus with your faction.

 

Example, If i am Jericho, I can take contract from tech or raid, but get 10% for tech Bonus because i am tech player.

 

Indepedent will be Like it is now, can access any race contract or change between.

Good idea

Идея очень интересная, расширяет игру. Мне нравится.

Бонусы:

Отличная идея, но сначала нужно довести до ума систему ролей. Иначе, думаю, будет сложно править баланс

 

PS. Пиши топик на английском. Посмеялся от души =)

Are you from England? Или ты тролль вооруженный Гугл переводчиком?

Он не знает русский. Раньше предлагал идеи, сейчас уже ушел.

В будущем пользуйтесь онлайн-переводчиком.

/

In the future, use an online translator.

 

Неактуально. Закрыто.