и ещё интересно в логах:
ReplayManager: stopping activity due to map change - вылетело при смене карты
16:34:17.880 | ====== level started: ‘levels/mainmenu/mainmenu’ success ====== - это тут зачем?
16:34:18.474 WARNING| frame 282 gameGlobals.frameTimeReal is too large (0.351057) - кривые скрипты?
16:34:18.517 WARNING| frame 283 gameGlobals.frameTimeReal is too large (0.427916)- кривые скрипты?
16:34:18.544 | MasterServer_OnServerVersion: status code 0, version 1.2.1.76721, my version is 1.2.1.76749 - почему версии различаются?
16:34:19.314 WARNING| frame 285 gameGlobals.frameTimeReal is too large (0.785313) - снова кривые скрипты?
16:34:19.688 WARNING| frame 314 gameGlobals.frameTimeReal is too large (0.115829) - снова кривые скрипты?
непонятно:
16:34:20.646 | Game store size : 434.02344 Kb
16:34:20.667 | StoreSvc: loading base store took 20.6 ms, but there is a patch probs…
16:34:20.707 WARNING| m_bufferizedUICalls delivery took 23.9 ms
16:34:20.711 | Store patch size : 0.33105 Kb
16:34:20.711 | Store patch was packed, unpacked size : 0.49707 Kb
16:34:20.711 | StoreSvc: proceeding to special values loading…
16:34:20.718 WARNING| frame 412 gameGlobals.frameTimeReal is too large (0.175673)
16:34:20.951 WARNING| m_bufferizedUICalls delivery took 39.9 ms
16:34:20.973 WARNING| frame 423 gameGlobals.frameTimeReal is too large (0.172856)
16:34:21.180 WARNING| m_bufferizedUICalls delivery took 28.2 ms
16:34:25.401 | ====== level started: ‘levels\mainmenu\mm_federation’ success ======
16:34:25.969 WARNING| frame 508 GPU wait time is too large (0.535219)
16:34:26.061 WARNING| frame 509 gameGlobals.frameTimeReal is too large (0.546441)
16:34:38.728 | MasterServerSession: connect to ZoneInstance, session 223338300704, at addr 46.46.160.77|35022, zoneId 2 <undock>
16:34:38.839 | client: start connecting to 46.46.160.77|35022…
16:34:38.858 WARNING| frame 1588 gameGlobals.frameTimeReal is too large (0.117377)
16:34:39.400 | ReplayManager: stopping activity due to map change
16:34:39.434 WARNING| ^1UiEffect::LinkWnd(): invalid params
16:34:39.434 WARNING| ^1UiEffect::LinkWnd(): invalid params
16:34:39.434 WARNING| ^1UiEffect::LinkWnd(): invalid params
16:34:39.434 WARNING| ^1UiEffect::LinkWnd(): invalid params
16:34:39.434 WARNING| ^1UiEffect::LinkWnd(): invalid params
16:34:48.287 WARNING| Client: received Entity sync notification #0 for entity with netId 4340, but entity doesn’t exist(def ‘Projectile_Nanobots_Cloud_T4_Mk1’) - какие наноботы вообще???
16:34:48.287 WARNING| client: removing entity netId 4340 but it doesn’t exist (def ‘Projectile_Nanobots_Cloud_T4_Mk1’)
16:34:48.292 | client: ADD_PLAYER 17 (Janmontana, 001CEAEB) status 4 team 33
16:34:48.418 WARNING| Client: received Entity sync notification #0 for entity with netId 4347, but entity doesn’t exist(def ‘Projectile_Nanobots_Cloud_T4_Mk1’)
16:34:48.418 WARNING| client: removing entity netId 4347 but it doesn’t exist (def ‘Projectile_Nanobots_Cloud_T4_Mk1’)
16:34:49.235 WARNING| frame 1781 GPU wait time is too large (0.779044)
16:34:49.245 WARNING| frame 1781 gameGlobals.frameTimeReal is too large (0.285301)
16:34:49.254 WARNING| script (ui\scripts\work\gameobjects\universe.lua@0): UI.Universe:GetSectorById()[ERROR]: can’t find secotor by id: 2
16:34:49.254 WARNING| script (ui\scripts\work\gameobjects\universe.lua@0): UI.Universe:GetSectorById()[ERROR]: can’t find secotor by id: 2
16:34:49.324 WARNING| frame 1782 gameGlobals.frameTimeReal is too large (0.829361)
16:34:49.506 WARNING| frame 1784 gameGlobals.frameTimeReal is too large (0.153725)
16:34:57.319 WARNING| Client: received Entity sync notification #0 for entity with netId 4428, but entity doesn’t exist(def ‘Projectile_Nanobots_Cloud_T4_Mk1’)
16:34:57.320 WARNING| client: removing entity netId 4428 but it doesn’t exist (def ‘Projectile_Nanobots_Cloud_T4_Mk1’)
16:34:58.102 WARNING| Client: received Entity sync notification #0 for entity with netId 4435, but entity doesn’t exist(def ‘Projectile_Nanobots_Cloud_T4_Mk1’)
16:34:58.102 WARNING| client: removing entity netId 4435 but it doesn’t exist (def ‘Projectile_Nanobots_Cloud_T4_Mk1’)
16:35:08.149 WARNING| Client: received Entity sync notification #0 for entity with netId 4535, but entity doesn’t exist(def ‘Projectile_Nanobots_Cloud_T4_Mk1’)
16:35:08.149 WARNING| client: removing entity netId 4535 but it doesn’t exist (def ‘Projectile_Nanobots_Cloud_T4_Mk1’)
16:35:11.750 WARNING| Client: received Entity sync notification #0 for entity with netId 4571, but entity doesn’t exist(def ‘Projectile_Nanobots_Cloud_T4_Mk1’)
16:35:11.750 WARNING| client: removing entity netId 4571 but it doesn’t exist (def ‘Projectile_Nanobots_Cloud_T4_Mk1’)
16:35:13.204 WARNING| Client: received Entity sync notification #0 for entity with netId 4585, but entity doesn’t exist(def ‘Projectile_Nanobots_Cloud_T4_Mk1’)
16:35:13.205 WARNING| client: removing entity netId 4585 but it doesn’t exist (def ‘Projectile_Nanobots_Cloud_T4_Mk1’)
16:35:13.895 | client: ADD_PLAYER 21 (ProSteeck [sT0RM], 000E716C) status 6 team 37
16:35:14.390 WARNING| Client: received Entity sync notification #0 for entity with netId 4610, but entity doesn’t exist(def ‘Projectile_Nanobots_Cloud_T4_Mk1’)
16:35:14.390 WARNING| client: removing entity netId 4610 but it doesn’t exist (def ‘Projectile_Nanobots_Cloud_T4_Mk1’)
16:35:22.358 WARNING| Client: received Entity sync notification #0 for entity with netId 4663, but entity doesn’t exist(def ‘Projectile_Nanobots_Cloud_T4_Mk1’)
16:35:22.359 WARNING| client: removing entity netId 4663 but it doesn’t exist (def ‘Projectile_Nanobots_Cloud_T4_Mk1’)
16:35:24.511 WARNING| frame 3611 gameGlobals.frameTimeReal is too large (0.174847) - опять 25?
16:35:32.450 WARNING| script (ui\scripts\work\gameobjects\universe.lua@0): UI.Universe:GetSectorById()[ERROR]: can’t find secotor by id: 24
16:35:32.450 WARNING| script (ui\scripts\work\gameobjects\universe.lua@0): UI.Universe:GetSectorById()[ERROR]: can’t find secotor by id: 24
16:35:32.879 WARNING| frame 3850 gameGlobals.frameTimeReal is too large (0.202598)
16:35:32.924 WARNING| frame 3851 gameGlobals.frameTimeReal is too large (0.433090)
16:36:02.605 WARNING| frame 5665 gameGlobals.frameTimeReal is too large (0.127576)
16:36:09.808 WARNING| Client: received Entity sync notification #0 for entity with netId 12983, but entity doesn’t exist(def ‘Projectile_Nanobots_Cloud_T4_Mk1’)
16:36:09.809 WARNING| client: removing entity netId 12983 but it doesn’t exist (def ‘Projectile_Nanobots_Cloud_T4_Mk1’)
16:36:11.272 WARNING| Client: received Entity sync notification #0 for entity with netId 12999, but entity doesn’t exist(def ‘Projectile_Nanobots_Cloud_T4_Mk1’)
16:36:11.272 WARNING| client: removing entity netId 12999 but it doesn’t exist (def ‘Projectile_Nanobots_Cloud_T4_Mk1’)
16:36:43.183 WARNING| frame 7746 gameGlobals.frameTimeReal is too large (0.150390)
16:36:45.564 WARNING| client: packet loss last second 31.4%
16:36:45.683 WARNING| client: removing entity netId 8897 but it doesn’t exist (def ‘SpellAuraEntity’)
это вообще что за ерунда?
16:36:46.980 | ====== level started: ‘levels\open_world\federation\fed_carib_waterharvest_02’ success ======
16:36:46.983 WARNING| client: snapshot loss rate 25.0%
16:36:46.984 WARNING| client: snapshot loss rate 20.0%
16:36:46.986 WARNING| client: snapshot loss rate 16.7%
16:36:46.988 WARNING| client: snapshot loss rate 14.3%
16:36:46.989 WARNING| client: snapshot loss rate 12.5%
16:36:46.990 WARNING| client: snapshot loss rate 11.1%
16:36:46.991 WARNING| client: snapshot loss rate 10.0%
16:36:46.993 WARNING| client: snapshot loss rate 8.3%
16:36:47.066 WARNING| client: snapshot loss rate 7.7%
16:36:47.553 WARNING| frame 7834 gameGlobals.frameTimeReal is too large (0.200775)
16:36:47.567 WARNING| client: snapshot loss rate 6.7%
16:36:47.619 WARNING| frame 7835 gameGlobals.frameTimeReal is too large (0.494383)
16:36:47.623 WARNING| client: snapshot loss rate 5.6%
16:36:55.702 | client: player 2 leave game
16:36:55.763 WARNING| client: snapshot loss rate 5.5%
16:36:58.224 WARNING| client: snapshot loss rate 6.2%
16:36:59.254 WARNING| client: snapshot loss rate 6.6%
16:37:00.266 WARNING| client: snapshot loss rate 5.5%
16:37:01.276 WARNING| client: snapshot loss rate 5.5%
16:37:02.298 WARNING| client: snapshot loss rate 5.5%
16:37:03.296 WARNING| client: snapshot loss rate 6.3%
16:37:04.315 WARNING| client: snapshot loss rate 6.3%
16:37:05.021 WARNING| m_bufferizedUICalls delivery took 7.4 ms
16:37:05.331 WARNING| client: snapshot loss rate 7.0%
16:37:06.417 WARNING| client: snapshot loss rate 7.8%
16:37:07.105 WARNING| client: snapshot loss rate 6.3%
16:37:08.110 WARNING| client: snapshot loss rate 6.3%
16:37:09.125 WARNING| client: snapshot loss rate 6.3%
16:37:10.252 WARNING| client: snapshot loss rate 5.5%
16:37:11.244 WARNING| client: snapshot loss rate 7.8%
16:37:12.266 WARNING| client: snapshot loss rate 8.6%
16:37:12.490 WARNING| client: snapshot loss rate 7.0%
16:37:13.517 WARNING| client: snapshot loss rate 6.3%
16:37:14.612 WARNING| client: snapshot loss rate 6.3%
16:37:15.636 WARNING| client: snapshot loss rate 7.0%
16:37:16.640 WARNING| client: snapshot loss rate 7.0%
16:37:17.654 WARNING| client: snapshot loss rate 7.0%
16:37:18.228 | client: player 8 leave game
16:37:18.674 WARNING| client: snapshot loss rate 7.0%
16:37:19.686 WARNING| client: snapshot loss rate 7.0%
16:37:20.697 WARNING| client: snapshot loss rate 6.3%
16:37:21.936 WARNING| client: snapshot loss rate 7.0%
16:37:22.193 WARNING| client: removing entity netId 9846 but it doesn’t exist (def ‘SpellAuraEntity’)
16:37:22.954 WARNING| client: snapshot loss rate 7.0%
16:37:23.955 WARNING| client: snapshot loss rate 7.0%
16:37:25.065 WARNING| client: snapshot loss rate 6.3%
16:37:51.410 | client: avgPing 31.6/23.4; avgPacketLoss 0.1/0.3%; avgSnapshotLoss 4.6/2.0%
16:37:51.410 | client: connection closed. DR_CLIENT_SERVER_TRANSFER
16:37:51.410 | Network stats (bytes per second): avg pushed 648, max pushed 879, avg sent 1494, max sent 1797, avg received 6695, max received 8400
16:37:51.521 | MasterServerSession: connect to ZoneInstance, session 210453398346, at addr 91.230.61.170|35019, zoneId 122
16:37:51.575 | client: start connecting to 91.230.61.170|35019…
16:37:51.610 WARNING| frame 10112 gameGlobals.frameTimeReal is too large (0.183329)
16:37:56.587 WARNING| frame 10223 gameGlobals.frameTimeReal is too large (0.165778)
16:37:56.620 WARNING| frame 10224 gameGlobals.frameTimeReal is too large (0.470552)
16:37:56.763 WARNING| frame 10226 gameGlobals.frameTimeReal is too large (0.118172)
16:37:59.400 WARNING| client: snapshot loss rate 5.6%
16:38:02.511 WARNING| m_bufferizedUICalls delivery took 8.2 ms
16:38:19.033 WARNING| client: removing entity netId 9530 but it doesn’t exist (def ‘SpaceMissile_AAMu_T4_PirateOpenWorld’)
16:38:19.033 WARNING| client: removing entity netId 9529 but it doesn’t exist (def ‘SpaceMissile_AAMu_T4_PirateOpenWorld’)
16:38:19.033 WARNING| client: removing entity netId 9535 but it doesn’t exist (def ‘SpellAuraEntity’)
16:38:19.033 WARNING| client: snapshot loss rate 32.0%
16:38:19.033 WARNING| client: loss more 38 snapshot in a row
16:38:19.082 | client: ADD_PLAYER 4 (Nigrim [], 0010BB7C) status 6 team 20
16:38:19.082 WARNING| client: removing entity netId 9557 but it doesn’t exist (def ‘SpaceMissile_AAMu_T4_PirateOpenWorld’)
16:38:19.083 WARNING| client: snapshot loss rate 48.4%
16:38:19.083 WARNING| client: loss more 21 snapshot in a row
16:38:19.099 | client: ADD_PLAYER 4 (Nigrim [], 0010BB7C) status 4 team 20
16:38:20.239 WARNING| client: snapshot loss rate 48.4%
16:38:21.397 WARNING| client: snapshot loss rate 48.4%
16:38:22.765 WARNING| client: snapshot loss rate 48.4%
16:38:23.915 WARNING| client: snapshot loss rate 48.4%
16:38:24.702 WARNING| client: snapshot loss rate 46.9%
16:38:25.695 WARNING| client: snapshot loss rate 45.3%
16:38:25.721 WARNING| client: snapshot loss rate 43.8%
16:38:25.727 WARNING| client: snapshot loss rate 42.2%
16:38:25.730 WARNING| client: snapshot loss rate 40.6%
16:38:25.731 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue ‘sound/weapons/turret/flakgun_oneshot’ on channel 0
16:38:25.764 WARNING| client: snapshot loss rate 39.1%
16:38:25.999 WARNING| client: snapshot loss rate 37.5%
16:38:26.091 WARNING| client: snapshot loss rate 35.9%
16:38:26.351 WARNING| client: snapshot loss rate 34.4%
16:38:26.605 WARNING| client: snapshot loss rate 32.8%
16:38:26.794 WARNING| client: snapshot loss rate 31.3%
16:38:27.010 WARNING| client: snapshot loss rate 29.7%
16:38:27.217 WARNING| client: snapshot loss rate 28.1%
16:38:27.430 WARNING| client: snapshot loss rate 26.6%
16:38:27.647 WARNING| client: snapshot loss rate 25.0%
16:38:27.883 WARNING| client: snapshot loss rate 23.4%
16:38:28.075 WARNING| client: snapshot loss rate 21.9%
16:38:28.319 WARNING| client: snapshot loss rate 20.3%
16:38:28.552 WARNING| client: snapshot loss rate 18.8%
16:38:28.783 WARNING| client: snapshot loss rate 17.2%
16:38:29.768 WARNING| client: snapshot loss rate 15.6%
16:38:30.005 WARNING| client: snapshot loss rate 14.1%
16:38:30.249 WARNING| client: snapshot loss rate 12.5%
16:38:30.435 WARNING| client: snapshot loss rate 10.9%
16:38:30.669 WARNING| client: snapshot loss rate 9.4%
16:38:30.896 WARNING| client: snapshot loss rate 7.8%
16:38:31.099 WARNING| client: snapshot loss rate 6.3%
16:39:11.947 WARNING| client: removing entity netId 9944 but it doesn’t exist (def ‘SpellAuraEntity’)
16:39:11.947 WARNING| client: removing entity netId 9950 but it doesn’t exist (def ‘SpaceMissile_AAMu_T4_PirateOpenWorld’)
16:39:11.956 WARNING| m_bufferizedUICalls delivery took 7.2 ms
16:39:11.976 WARNING| client: snapshot loss rate 21.9%
16:39:11.976 WARNING| client: loss more 22 snapshot in a row
16:39:11.984 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue ‘sound/weapons/turret/flakgun_oneshot’ on channel 0
16:39:11.987 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue ‘sound/weapons/turret/flakgun_oneshot’ on channel 0
16:39:11.990 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue ‘sound/weapons/turret/flakgun_oneshot’ on channel 0
16:39:11.993 WARNING| SoundEmitter::StartSound: too many active sounds, ignoring cue ‘sound/weapons/turret/flakgun_oneshot’ on channel 0
у вас и в звуках баги?
16:39:12.167 WARNING| frame 14076 gameGlobals.frameTimeReal is too large (0.167797)
16:39:13.078 WARNING| client: snapshot loss rate 21.1%
16:39:14.088 WARNING| client: snapshot loss rate 21.1%
16:39:15.210 WARNING| client: snapshot loss rate 21.1%
16:39:16.321 WARNING| client: snapshot loss rate 21.1%
16:39:16.657 WARNING| client: snapshot loss rate 19.5%
16:39:17.669 WARNING| client: snapshot loss rate 19.5%
16:39:18.564 WARNING| client: snapshot loss rate 18.0%
16:39:19.575 WARNING| client: snapshot loss rate 17.2%
16:39:20.163 | client: ADD_PLAYER 7 (BelkaXp [eagle], 001E471A) status 6 team 23
16:39:20.580 WARNING| client: snapshot loss rate 17.2%
16:39:21.593 WARNING| client: snapshot loss rate 17.2%
16:39:21.836 | client: ADD_PLAYER 8 (FACKKZ [steel], 00052993) status 6 team 24
16:39:22.368 WARNING| client: snapshot loss rate 15.6%
16:39:22.597 WARNING| client: snapshot loss rate 14.1%
16:39:22.816 WARNING| client: snapshot loss rate 12.5%
16:39:23.051 WARNING| client: snapshot loss rate 10.9%
16:39:23.276 WARNING| client: snapshot loss rate 9.4%
16:39:23.489 WARNING| client: snapshot loss rate 7.8%
16:39:23.718 WARNING| client: snapshot loss rate 6.3%
16:41:14.140 WARNING| frame 20825 gameGlobals.frameTimeReal is too large (0.112052)
16:41:14.146 WARNING| script (ui\scripts\work\gameobjects\universe.lua@0): UI.Universe:GetSectorById()[ERROR]: can’t find secotor by id: 202
16:41:14.146 WARNING| script (ui\scripts\work\gameobjects\universe.lua@0): UI.Universe:GetSectorById()[ERROR]: can’t find secotor by id: 202
16:41:14.173 WARNING| frame 20826 gameGlobals.frameTimeReal is too large (0.486919)
16:44:06.780 | ====== level started: ‘levels\open_world\empire\empire_rex_fallen_scrapyard’ success ======
16:44:07.623 WARNING| frame 32572 GPU wait time is too large (0.766520)
16:44:07.632 WARNING| frame 32572 gameGlobals.frameTimeReal is too large (0.126533)
16:44:07.687 WARNING| frame 32573 gameGlobals.frameTimeReal is too large (0.796932)
16:44:16.168 WARNING| m_bufferizedUICalls delivery took 6.6 ms
16:44:44.287 WARNING| Client: received Entity sync notification #1 for entity with netId 57143, but entity doesn’t exist(def ‘Projectile_AlienGun2’)
16:44:50.103 WARNING| Client: received Entity sync notification #0 for entity with netId 57226, but entity doesn’t exist(def ‘SpellAuraEntity’)
16:44:50.913 WARNING| Client: received Entity sync notification #1 for entity with netId 57248, but entity doesn’t exist(def ‘Projectile_AlienGun2’)
16:44:52.191 WARNING| Client: received Entity sync notification #0 for entity with netId 57265, but entity doesn’t exist(def ‘SpellAuraEntity’)
16:44:58.570 | client: avgPing 21.9/2.7; avgPacketLoss 0.0/0.0%; avgSnapshotLoss 0.3/0.5%
16:44:58.570 | client: connection closed. DR_CLIENT_SERVER_TRANSFER
16:44:58.570 | Network stats (bytes per second): avg pushed 831, max pushed 1067, avg sent 1685, max sent 2080, avg received 5846, max received 6485
16:44:58.634 | MasterServerSession: connect to ZoneInstance, session 201863464231, at addr 91.230.61.68|35008, zoneId 101
16:44:58.685 | client: start connecting to 91.230.61.68|35008…
16:44:58.729 WARNING| frame 35040 gameGlobals.frameTimeReal is too large (0.138726)
я конечно в ваших скриптах не понимаю, но нет ни одного упоминания про мои дрова, nvidiva и пр. зато куча ошибок в ваших собственных скриптах